package com.dirven.game.wall;

import com.dirven.game.sprite.Sprite;

public class WallGlowRS extends Sprite {

	public WallGlowRS(float x, float y) {
		super(x, y, Sprite.TYPE_BACKGROUND, "wallglow", "blueglow-rs.png");
		super.setPosition(x-super.getWidth(), y);
	}

}
